Automated Builds with Appveyor
I am Jonathan Molina-Prados Ciudad, student of the Bachelor’s Degree in Video Games by UPC at CITM. This content is generated for the second year’s subject Project 2, under supervision of lecturer Ricard Pillosu.
Every Game Developer knows the process of building a Release and uploading it to Github Releases, for example, is a tedious task. Here I will show you how you can automate this process using Appveyor, and some useful tools it has.
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